In Development – Alister Prototype 4

Hier kommt die nächste Prototyp Version. Alister Build 166, Prototype 4. Es gab einige Änderungen unter der Haube, einige Bugs sind gefixt, und es gibt nun drei Levels die man durchspielen kann.

Nähere Infos gibt es in der Spiele Kategorie unter In Development – Alister

6 thoughts on “In Development – Alister Prototype 4

  1. Tesla

    Very good ! the game is running very smooth but.. need more ennemies !
    Also i experienced some difficulties to turn around with my gamepad (hard to go the way i want)

    (By the way i wanted to say thanks for all your work and especially the crazy good HemaHema)
    Cheers!

  2. Reiner Beitragsautor

    Thanks 🙂

    Yes, to play with joypad is a problem at the moment. But i have no clue how to fix or to change this. This chapter needs more rethinking. More enemies are in planning. But don`t expect quick results. It may need months before the next version arrives.

  3. Tesla

    Yes as hobby game dev myself i know how development goes, its slow, its hard, its a pain but its a joy 😉
    Hope i can get a prototype of my game soon enough (actually im fighting with these #@&!§ lightmap apps), you might see some of your models in it 🙂
    Keep up the good work !

  4. Curtis

    I use a programming language called scratch, and I think it is just incredible how good they are! do you use a special program to model the humans? I’ve played your Arunderan game, and It is so good I think it could go for $50 if you were selling it.

  5. Reiner Beitragsautor

    Hi Curtis. I don`t use a special software to create my human meshes. Just a regular 3D software. I still use the nowadays abandoned trueSpace for most modeling tasks.

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