Nodes Icons Panel 0.9.5
Download, 135 Kb: http://www.reinerstilesets.de/blender/nodes_icons_panel.zip
Recommended Blender Version: 2.76 and higher.
Download the script. ( Right click at it, and save target as … )
Do NOT Unzip the script. We install the whole zip file.
Open the Blender User Preferences and switch to the Addons Tab.
Click the Install from File button, and choose the zipfile with the plugin.
Activate the new installed Plugin.
Save User Preferences.
The Nodes Icons Panel addon installs into the tool shelf of the Node editor. It creates three tabs there. The useage is as simple as switching to this tabs, and use the buttons there.
You can use pure icon buttons. Or you can switch to textbuttons with icons. The checkbox to do so can be found at the right side in the Properties Sidebar.
– The tooltip does not show the node name. It shows the Python term, which gives a hint then. But sometimes this tooltip displays the wrong part. The part with the flag state, and not the one that tells you what node it is. Unfixable.
– The icons takes eons to load when you first open the All Nodes panel. They pop up one by one. Also this is unfixable since i load external icons here.
21.08.2017 – Nodes Icons Panel 0.9.5
The first version was incomplete, it covered just the cycles materials. This version covers now all tabs and cases in the Node editor for Blender 2.78c. The number of icons has grown to 156. It’s not longer one tab but three. The checkbox to display it as text/iconbutton has went into the Properties sidebar.
It has the same flaws than the previous version though. The icons loads eons. No proper tooltips. That’s why it starts now with the text buttons by default. And the Blender tabs are in the way. It’s nevertheless an improvement over the previous version.
We might see a quick update when Blender 2.79 appears. It brings the Principled shader …
16.12.2016 – Nodes Icons Panel 0.9.1
Another addon that i cannot fully finish in the way i want. The Blender limits are too strong here. See known issues. The addon does its job though, even with this flaws. And so i release it the way it is. Let’s hope that the Blender developers improves the useage of external icons at one point.