Merging the 2.79 features into Bforartists didn’t work as flawless as expected. We had fixed a showstopper regression with 0.9.4 already. Now we stumbled across even more. Which made a quick version 0.9.5 necessary. Some important Cycles settings were missing. We hope that this was it in terms of merge regressions. Sorry for the inconvenience.
The new version brings all the goodies from Blender 2.79. Like Denoiser, PBR Shader, Shadow Catcher, Flimic Color Management, etc. . Please have a look at the Blender 2.79 release note at the Blender page for the new features. Important is the compatibility note. Blender 2.79 is not fully backwards compatible to earlier version anymore. And this affects of course Bforartists 0.9.3 too.
The changes in Bforartists itself sums up to over 100 changes again, but are each rather small. The last weeks and months were in big parts spent at documentation and tutorials. Unbelievable how time consuming this chapter is. That’s why Bforartists 0.9.3 brings mainly fixes and some small changes and cleanup operations. And we had some inconsistencies in the hotkeys again. F2 to call the console is removed since it conflicts with Linux build. The Properties sidebars now all opens with Ctrl T, not longer with N. And we have readded the hotkey to Loopcut and Slide, since it is a fundamental modeling tool, and often used.
Bforartists 0.9.3 is the merge of Blender 2.79 into Bforartists. And it’s a big one. Such merges brings always the danger of regressions. Some features can quit working, or some Blender features doesn’ t work in Bforartists then. We did our best, and i hope we have not too many of them. When you find something, then please report in the tracker. https://www.bforartists.de/project/issues/bforartists_bugtracker
Bforartists Version 0.9.2 is around cleaning up the menus and connecting some loose ends. It adds some more tools to the toolbar editor. We have over 50 new icons. Again quite a few double menu entries were catched and removed. Some more tools made it into the tool shelf. The Toolbar type View is gone, and replaced by the Toolbar Type Mesh Edit. It also brings a few important fixes. The Mac build now compiles. The Player and quite a few other missing things is now onboard too.
And we have again some vital changes at the keymap to remove some conflicts and inconsistencies. Most important one is that Move and Rotate in the Viewport is now switched to be consistent with the rest of the editors. Now the Middle Mouse button pans the view like in the Image Editor. And Right Mouse rotates the view.
Bforartists Version 0.9.1 is a bug fix release that fixes some show stoppers. Bforartists did not compile at Linux because of wrong Python version. The addons in the Testing category didn’t show. And quite a few addons didn’t work anymore.
The hotkey map was here and there flawed. And not loger in sync with the manual. This keymap manual part is also updated to the latest version now. Affected is the chapter 2.1 Bforartists Standard Keymap.pdf . Most important change is that the Q key now toggles the 3D widget. While the former to Q assigned rectangle zoom is not longer hotkeyed.
Version 0.9.0 brings the features of Blender 2.78 C to Bforartists. Wich is a big step towards version 1.0. Just some minor changes and rearrangements are missing now at the software. The biggest part will be documentation. And there is a ton of work waiting here.
The merge with Blender 2.78 makes the very most issues in the release note. It was necessary to go through nearly every formerly implementation. So don’t wonder that the release log is this huge. Fingers crossed that not too much is broken by the merge.
But we also have some changes here and there. The hotkey map gots a few new entries from Blender 2.78. I still have to find out what is what, if those new entries are really necessary. And i have to fix the manual part for the keymap. Another bigger issue is that the toolbar uses internally now the AddonPreferences of an addon to store its props. Which means that you now have to save the user preferences instead of saving the startup file to store the changes. The former implementation made trouble with loading a file. The toolbar gots reset by that.
At this point a thank you to all involved in the team 🙂