Monthly Archives: May 2018

Bforartists 1.0.0

This is it. Version 1.0.0 is gold. This development cylce is finished. Many thanks for all the help and support. Thanks to the team members. Enjoy Bforartists :)

The download can as usual be found in the download section. www.bforartists.de/content/download

We have also as usual first the Windows binaries ready. The Mac version will most probably follow this weekend. We have unfortunately still no good news for Linux. No maintainer anymore. But you can always build it by yourself. The source code is at Github. And the advice how to compile Blender works for Bforartists in the same way.
The release notes are located here: www.bforartists.de/wiki/bforartistsreleasenotev100

The changes between RC1 and the full version aren’t really worth mentioning it. We just catched two last minute things.

I have still to point at Cuda in the 32 bit Windows version. GPU rendering may or may not work for you. Cuda 9 doesn’t support the outdated 32 bit architecture anymore. I have compiled the 32 Bit version with Cuda 8 now. But it throws still an error with my Nvidia 1060. So expect GPU rendering not to work in the 32 Bit version. Please upgrade to a 64 Bit Windows in this case. It is more than time!

Bforartists is a complete 3D suite to create 3D content. It offers you the full 3D art pipeline to create game graphics, prerendered movies and stills. From modeling, sculpting, texturing, rigging, animation, rendering, up to post processing. Have a look at the features page to find out more.

Bforartists stands for Be For Artists. A reminder to develop for the user, not the programmer.

Bforartists is a fork of the popluar open source 3d software Blender. With the goal to improve the UI and usability. Bforartists 1.0.0 is based at Blender version 2.79b.

– Reiner

www.youtube.com/watch?v=gqkLOMEvh2E

 

Bforartists 1.0.0 RC1

We have a new version of the Blender fork Bforartists ready. This version of the 3D software is a release candidate for the upcoming version 1.0.0. It marks the end of the initial development cycle. Nearly three years of work comes to an end. And most of the initial goals are fulfilled.

The download can as usual be found in the download section. We have as usual first the Windows binaries ready. Please be patient. www.bforartists.de/content/download
The release notes are located here: www.bforartists.de/wiki/bforartistsreleasenotev100rc1

There aren’t this much changes in this release. Just around 40, and most of them small ones. The Bforartists 1.0.0 RC1 release is mainly cleanup work and last fixes to prepare the final version. We have catched a few bugs, extended the material library vx by more materials, added some last icons, and did some last changes. There were for example still two “are you really want to delete” dialogs around.

A note to Cuda in the 32 bit Windows version. GPU rendering may or may not work for you. Cuda 9 doesn’t support the outdated 32 bit architecture anymore. I have compiled the 32 Bit version with Cuda 8 now. But it throws still an error with my Nvidia 1060. So expect GPU rendering not to work in the 32 Bit version. Please upgrade to a 64 Bit Windows in this case. It is more than time!

The further road map is to wait until the Blender 2.8 development at the UI is finished. Makes no sense to change something that is under a permanent change anyways. A first incarnation of Blender 2.8 should arrive at the next Siggraph. And then we can have a look at it, and will continue the development. But we don’t run out of work. We need a new homepage since Drupal 7 is now EOL. And at the documentation front there is years of work waiting.

As usual, a big thanks to the team!