We have a new version of the Blender fork Bforartists ready. This version of the 3D software is a release candidate for the upcoming version 1.0.0. It marks the end of the initial development cycle. Nearly three years of work comes to an end. And most of the initial goals are fulfilled.
There aren’t this much changes in this release. Just around 40, and most of them small ones. The Bforartists 1.0.0 RC1 release is mainly cleanup work and last fixes to prepare the final version. We have catched a few bugs, extended the material library vx by more materials, added some last icons, and did some last changes. There were for example still two “are you really want to delete” dialogs around.
A note to Cuda in the 32 bit Windows version. GPU rendering may or may not work for you. Cuda 9 doesn’t support the outdated 32 bit architecture anymore. I have compiled the 32 Bit version with Cuda 8 now. But it throws still an error with my Nvidia 1060. So expect GPU rendering not to work in the 32 Bit version. Please upgrade to a 64 Bit Windows in this case. It is more than time!
The further road map is to wait until the Blender 2.8 development at the UI is finished. Makes no sense to change something that is under a permanent change anyways. A first incarnation of Blender 2.8 should arrive at the next Siggraph. And then we can have a look at it, and will continue the development. But we don’t run out of work. We need a new homepage since Drupal 7 is now EOL. And at the documentation front there is years of work waiting.
The Bforartists 0.9.7 release brings mainly small tweaks and improvements. All in all we have 100 changes in this release. We have added some missing icons, made some panels more compact, and so on . And it comes with the changes from Blender 2.79b. We have added two new addons. One for the VSE. And one to create a primitive with adjustable subdivisions. See create tab in the tool shelf. Most tools are now in the tool shelf too. And not longer in header menus. The biggest change is the new Full keymap. Now you can have the navigation from Bforartists with most hotkeys from Blender. Big thanks for creating this keymap goes to Draise here.
As you may have noticed, we have moved to the Github tracker. As a consequence the release note now not longer contains links to the issues. The listed titles in the release note are the commits.
It’s also a milestone release. We getting close to version 1.0. Most of the initial development goals are reached. What is now missing is some last changes and fine tuning. And this means this version should be functional enough for production. As a consequence this release is also not longer marked as Pre Production. There are surely still some problems around. But there aren’t this much big changes ahead anymore. At least not in this development cycle, Blender 2.8 is a completely different beast then.
Many thanks to the team! And have fun with the software
The Bforartists 0.9.6 release brings the changes from Blender 2.79a. Which are around 200 fixed bugs. Bforartists adds around 260 resolved tasks on top of it.
The biggest change is that it brings around 450 new Icons. Now nearly every menu item has icons. It brings also updates to the addons. We have removed quite a few double menu entries again. And quite a few properties have moved from the header menus into tool shelf and properties sidebars.
We have again some changes at the keymap. We mapped Y, X , C for mesh select mode to X, C, V instead because of the american layout issue where Z and Y are flipped compared to the european keyboard layout. Lasso select works with LMB now everywhere. The hotkey to view selected is assigned to D now. This one was formerly Numpad 0, and is now much better to handle. The caveat is that we ran into another hotkey conflict that way, which we still have to fix. Holding D is also grease pencil draw.
Another big redesign ist the whole nodes toolshelf. It comes now with icon buttons. We have reduced the tabs from 13 in Blender to three tabs in Bforartists. And the categories have become panels. This is now much better organized, and you can easier find what you are looking for.
And finally we have fixed a few bugs.
Another change is that we switched to Inno Setup to build the installer. We loose the ability to connect the *.blend file association with Bforartists while the update process. But we win with a much simpler update process.
At this point as usual a big thanks to the whole Bforartists crew, which made this release possible. Many thanks folks.
There is also a short youtube video about the new things
Once again we have fun with the WordPress installation. Images have lost their size, users reports about shot down layouts, and the FLV videos have quit working. I have no idea how long this one is around. The page displayed fine at my main pc.
I have temporarily switched to another theme now. And hope this will fix the issue with the shot down layout for some users. It has already fixed the issue with the images. I will fix the FLV issue as fast as possible. And i will have a look for a better fitting theme. Sorry for the inconvenience.
Merging the 2.79 features into Bforartists didn’t work as flawless as expected. We had fixed a showstopper regression with 0.9.4 already. Now we stumbled across even more. Which made a quick version 0.9.5 necessary. Some important Cycles settings were missing. We hope that this was it in terms of merge regressions. Sorry for the inconvenience.
The new version brings all the goodies from Blender 2.79. Like Denoiser, PBR Shader, Shadow Catcher, Flimic Color Management, etc. . Please have a look at the Blender 2.79 release note at the Blender page for the new features. Important is the compatibility note. Blender 2.79 is not fully backwards compatible to earlier version anymore. And this affects of course Bforartists 0.9.3 too.
The changes in Bforartists itself sums up to over 100 changes again, but are each rather small. The last weeks and months were in big parts spent at documentation and tutorials. Unbelievable how time consuming this chapter is. That’s why Bforartists 0.9.3 brings mainly fixes and some small changes and cleanup operations. And we had some inconsistencies in the hotkeys again. F2 to call the console is removed since it conflicts with Linux build. The Properties sidebars now all opens with Ctrl T, not longer with N. And we have readded the hotkey to Loopcut and Slide, since it is a fundamental modeling tool, and often used.
Bforartists 0.9.3 is the merge of Blender 2.79 into Bforartists. And it’s a big one. Such merges brings always the danger of regressions. Some features can quit working, or some Blender features doesn’ t work in Bforartists then. We did our best, and i hope we have not too many of them. When you find something, then please report in the tracker. www.bforartists.de/project/issues/bforartists_bugtracker
Bforartists Version 0.9.2 is around cleaning up the menus and connecting some loose ends. It adds some more tools to the toolbar editor. We have over 50 new icons. Again quite a few double menu entries were catched and removed. Some more tools made it into the tool shelf. The Toolbar type View is gone, and replaced by the Toolbar Type Mesh Edit. It also brings a few important fixes. The Mac build now compiles. The Player and quite a few other missing things is now onboard too.
And we have again some vital changes at the keymap to remove some conflicts and inconsistencies. Most important one is that Move and Rotate in the Viewport is now switched to be consistent with the rest of the editors. Now the Middle Mouse button pans the view like in the Image Editor. And Right Mouse rotates the view.